Windows Live Mail, Live Writer & Messenger 8.5 Beta

authorAnkur Mittal | May 31, 2007

Microsoft has announced the availability of 3 Windows Live products today, all of which are beta.

Windows Live Mail is the free consumer client Microsoft will invest in moving forward. It is a superset of existing free clients and will replace Outlook Express, Windows Mail and Windows Live Mail desktop beta. While it used to be a paid feature, Hotmail customers can now access their account for free in Outlook 2003 and Windows Live Mail.

Windows Live Writer is a blogging tool that has been available in the US since August of last year. The tool was very well received by US bloggers at launch since it provides increased product functionality for Windows Live Spaces users and it also allows publishing to many of the largest blogging products in the world.

Windows Live Messenger 8.5 will also go out with a largely back-end update, but includes feature updates such as new look and feel in sign-in and conversation window, new emoticons, and integration with Windows Live OneCare Family Safety.

For full information and download just visit the Microsoft Latest Releases section of the Tech Today or just click here

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Google Earth takes it to the streets

authorAnkur Mittal | May 30, 2007

Google has launched a new feature on its mapping service that allows people to see a 360-degree view of many streets in the San Francisco Bay Area, New York, Las Vegas, Denver and Miami. Other cities will be added on later, according to John Hanke, director of Google Maps and Google Earth. If the street-level view feature is available, a button will show up on the maps page for the location entered. Clicking on it brings up a window with the view and directional arrows that can be clicked on to proceed in that direction. The window can be resized to a full screen view and users can zoom in to explore every nook and cranny.

Google also launched Mapplets, a tool that allows developers to create mini applications to be displayed on Google Maps. Developers can combine information such as real estate listings and crime data with distance measurement and other tools to create their own embeddable mashups directly on the Google Maps site. “One day we were looking at two of the original Google Maps mashups, HousingMaps.com and ChicagoCrime.org, and we realized it would be even more useful if they could be combined because most people wouldn’t want to live near high crime areas,” said Thai Tran, Google Maps product manager.

Link: Google Maps

OneCare Activation Explained

authorAnkur Mittal | May 27, 2007

Our customers have a lot of questions about OneCare activation and want to know exactly what it is all about. We commonly hear feedback from customers who say that activation is only for the purposes of adding a second PC, but it is much more than that.

So why do customers need to activate in the first place? You may have noticed that OneCare is not a traditional software package, it is a subscription based service. One way to think about it is to compare it to your cell phone service, where you pay a fee for a period, receive updates to your service during that period and have a phone number associated with your service. Similarly, it is necessary for OneCare customers to have a Windows Live ID account so that we can provide them with the proper level of service. Getting a Windows Live ID means you have one simple way to interact with your OneCare account whether that means Activating a 2nd PC or getting support.

source: Windows Live OneCare Blog

Halo 2 Review

authorSiddharth | May 26, 2007

Halo 2 was released on the Xbox back in 2004, and as you’re probably aware of by now, it was a huge success. The first-person shooter added online multiplayer to the proceedings, and despite a universally reviled cliff-hanger ending, it was really something special on the Xbox. Three years later, it’s now available as one of the first Vista-only PC games. It’s still easy to see why this game was so loved on consoles in its day, but when you put it in direct comparison with recent PC shooters, it loses a ton of its appeal, making it best suited for Halo fans who want a good way to play or make custom maps.

The single-player campaign in Halo 2 isn’t particularly lengthy, and it should take the average player 10 hours or less to crawl through on its default difficulty setting. The story starts you out as the Master Chief, the intrepid space marine that blew apart the Halo ring, a devastating galaxy-destroying weapon, in the first game, much to the dismay of the Covenant, a group of alien races who regard the ring as a religious artifact that will send them on “the great journey.” The plot of the second game deals with the Covenant  

attempting to go on this great journey using another Halo ring, called Delta Halo. But there’s plenty of political upheaval going on in the Covenant ranks, making it tricky all around. Add in a Covenant invasion of Earth, and you’ve got all the pieces required to throw these factions together again for another round of fighting–though since some of the Covenant races will be fighting each other, too, it’s often easier to just run past all of the action. Even though the hour count for completing the campaign is already low, at times the game feels like it’s dragging on, repeating the same corridors and same enemies a little too frequently. Toss in a couple of extremely underwhelming boss fights, and you’ve got a pretty solid campaign, with some good vehicle sequences to break up the first-person action, but it’s also one that feels like it could have been a lot better.

The multiplayer side of Halo 2 is the part that still gets attention to this day, and it translates to the PC fairly directly. The game has support for 16 players. Halo’s multiplayer moves relatively slow when compared to other popular shooters, giving it a more methodical, tactical feel. You really need to know the capabilities of all your weapons to succeed with any regularity, as at any moment you’ll be able to toss grenades, fire one of your two weapons, or close in for a melee attack, which satisfyingly kills instantly if you hit someone from behind. Death comes quickly if you’re left exposed for long, as your shield drains quickly and takes some time to recharge. This, too, forces you to play somewhat carefully.

There are plenty of game types built into Halo 2, and these games work on any of the 23 included maps. Aside from standard deathmatch, called slayer here, most of the modes are team games, like capture the flag, team slayer, and so on. There are also a ton of built-in variants for the modes, such as team shottysnipers, which arms every player with a shotgun and a sniper rifle and removes all the other weapons on the map, or rockets, which is a game of slayer with only rocket launchers. All this variety is nice, but it can also get supremely confusing, because you can make your own variants, too. What, exactly, is RumbleSWAT X? The game doesn’t offer any immediate clues, so in some cases you’ll just have to jump in and find out for yourself.

As a Games for Windows-branded game, Halo 2 has full support for the Xbox 360 controller. While the game plays just fine with a mouse and keyboard, playing with a controller is a bit closer to the original console experience, right down to force-feedback support. This creates some really weird and potentially unbalanced trade-offs in multiplayer. By default, a player with a mouse will be able to turn more quickly and, if that player is skilled, more accurately than a gamepad user. Gamepad players can increase the right-stick sensitivity to turn faster, but they also get another benefit that feels downright dirty. Like the console version, the PC game employs a certain amount of auto-aim when you’re using a gamepad. This makes sticking to other players for up-close shotgun blasts or melee attacks significantly easier with the gamepad, and there doesn’t appear to be any way to disable it or even detect that another player is using a pad. After pumping up the gamepad’s sensitivity, we found ourselves doing more damage when armed with a gamepad, which makes the two control schemes feel unbalanced, is sort of crazy when you consider how tournament-focused the current Halo 2 Xbox scene is these days.

On the Xbox, Halo 2 introduced an innovative server finder, known as matchmaking. With matchmaking, you’d create a party, select a game type, and hit go. It would then match you and anyone else in your party up with similarly skilled players. The PC version of the game maintains a few of these concepts, but it also offers a standard server browser, which works better and faster when it comes to quickly selecting a server and getting into a game. Additionally, the game doesn’t appear to keep track of any player rankings.

Halo 2 is the first game out there with support for the PC version of Xbox Live, the console’s pay-to-play online service. There are two levels: a free silver level and a paid gold tier. The game comes with a free month of gold access, or if you already have an Xbox Live account, you can log in using your e-mail address and password. The split between silver and gold on the console makes some form of sense–if you pay for gold, you can play online games; if you’re silver, you can’t. Of course, that sort of tactic wouldn’t work on the PC, where the standards for free online multiplayer are firmly entrenched, so Microsoft has made some seemingly arbitrary limits for silver members on the PC. Headset-based voice chat is available to all users, which is nice. Silver members are limited to using the server browser to find games, while gold members can hit a “quick match” button to get into a game quickly. This button has a habit of throwing you on empty gold tier servers, and the server browser works better anyway, so this is hardly a reason to sign up. It’s also worth noting that one of the gold tier abilities will be to play against Xbox 360 players in select games, but Halo 2 does not have this sort of cross-platform support. Lastly, the game will only let you get multiplayer achievements if you have a gold account.

Achievements were an unexpectedly popular feature on the Xbox 360 that give you a “gamerscore,” and each retail game supporting the service has up to 1,000 points to earn. Halo 2 one of the first PC games to offer achievement points, and they’ll go right onto your Xbox 360 Live account if you already have one. In Halo 2, you’ll earn points for completing each level in single-player, but most of the better achievements are on the multiplayer side, where you’ll get points for ending someone’s energy-sword killing spree, killing four people quickly, running someone over, jacking a vehicle, and so on.

The visuals in Halo 2 aren’t going to win any awards. Yes, it certainly looks better than its Xbox counterpart, but that’s mostly due to antialiasing and support for resolutions up to 1680×1050. On a fairly modern machine that bypasses the minimum requirements, things like fog in the single-player will have a pretty heavy impact on the frame rate. The multiplayer is also much more demanding than the single-player, which can also reduce your frame rate. But beyond the technical limitations  

involved in trying to make an old game look, well, less old, the game does have a sharp art style that still works. The early battles on Earth look nice, and your time spent on alien ships and worlds reveals a great attention to detail, making each environment look like a cohesive part of a sci-fi universe and not just a thrown-together clump of vaguely futuristic textures. The sound effects also do a good job of driving this point home, with plenty of good ambient sounds and quality weapon noises. The single-player campaign uses music in specific situations, usually around plot points, and the music is dramatic and appropriate in all the ways you’d want a sci-fi movie’s score to be.

While the game has maintained a great deal of popularity on the Xbox, Halo 2 feels like something of a relic when you put it out as a 2007 PC game. The single-player campaign is interesting, and the cliff-hanger doesn’t feel so horrific when you consider that Halo 3 is going to be hitting consoles to finish the story in just a few months. The multiplayer side is fun, too, but all of it feels overshadowed. The PC has more than its fair share of amazing shooters that blow Halo 2 away in every possible way, making this one best suited for Halo fans that want an easy way to play custom maps. However, even those fans are just as likely to be put off by the imbalance between the game’s two controller options, making it a bit of a no-win situation, despite its high production quality.

Microsoft Funds New Open-Source Digital ID Projects

authorSiddharth | May 25, 2007

As part of its plan to promote identity management across multiple platforms, Microsoft Corp. is funding several new projects to develop open-source versions of its digital-identity technology for information cards.

The company also Wednesday released another specification for building a Web-based architecture to support centralized digital identity, called the Identity Metasystem, under its Open Specification Promise (OSP) program. OSP, launched last September, gives developer access to Web services protocols Microsoft has developed over the years without the need for a license or fear of legal action from the vendor.

Microsoft’s Identity Selector Interoperability Profile (ISIP), which helps identity providers share digital identity information, is now available under OSP, said Jean Paoli, general manager for interoperability and XML architecture at Microsoft. Using digital-identity information across multiple networks will allow Web users to sign on once across different Web sites, and also allow those providing identity verification and management to share information safely across systems and sites.

ISIP includes several of Microsoft’s XML-based Web services specifications, such as Web Services-Trust and Web Services-Security Policy, which together offer a standard framework to protect user identities when they are being passed between different systems. This happens in online transactions or other scenarios where user information is shared over a network.

The new open-source projects will develop information cards implementations for Java for Sun Java System Web Server, Apache Tomcat or IBM’s WebSphere Application Server; the Ruby on Rails rich Internet application framework ; and PHP for the Apache Web Server. SourceForge.net and RubyForge.org are hosting the projects, and they also will be available on Microsoft’s CodePlex site, which hosts open-source projects.

Microsoft also is funding another project to implement a library for the C programming languages that can be used by any Web site or service to leverage information cards on Windows using Microsoft’s Visual Studio developer toolkit.

Additionally, Microsoft is collaborating with KERNEL Networks and Oxford Computer Group to provide an OpenLDAP adapter for Microsoft Identity Lifecycle Manager 2007, Microsoft’s software that allows the lifecycle of a user’s identity to be securely managed on a network, Paoli said. “When you store this info it can be synchronized not only on [Microsoft] Active Directory but also on any open-source OpenLDAP directory,” he said.

All of the projects should have technology previews available by the end of June, Paoli added.

Microsoft has been sending mixed messages to the open-source community lately. On one hand, with projects like the ones unveiled Wednesday, it’s clear Microsoft sees the need to open up some of its technology and protocols so other systems can communicate easily with Windows-based systems. On the other, company executives have said they are determined to collect royalties on technologies they have patented, 235 of which the company recently said are in

Linux and other open-source software.

Source

Gmail Doubles Maximum Attachment Size to 20 MB

authorAnkur Mittal | May 24, 2007

Gmail upgraded the maximum attachment size from 10 MB to 20 MB. Gmail was quite forgiving and you could send more than 10 MB in some cases, but now it’s possible to send at least 20 MB in one message.

Of course, few mail providers will accept a such a big message, so it’s safe to send messages bigger than 10 MB to other Gmail accounts, to Yahoo Mail Plus or to other premium accounts.

It would be nice if Gmail showed a progress bar for the upload and if uploading files to Gmail was faster and more reliable. But maybe we’re asking too much.

Microsoft Announces Zune-Halo 3 Edition

authorSiddharth | May 23, 2007

Microsoft announced Zune-Halo 3 edition digital media player to be available starting June 15. The media player adds to the early excitement of the game Halo 3, and comes loaded with a collection of game content including videos, soundtracks, trailers, ads and artwork

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The Zune-Halo 3 edition plays music, pictures and videos, and comes equipped with a 3-inch screen. It also features built-in wireless to let users beam select music and pictures from one player to the other. Through the player users will also be able to purchase music for the device from the Zune Marketplace, import content from the existing library or listen to music with the built-in FM radio.

Gamers can plug it in to the Xbox 360 to play the content on the screen. It also streams music directly to create a custom soundtrack for any game.

Encased in collectible packaging, the Zune-Halo 3 comes pre-loaded with music from all three “Halo” games, as well as an exclusive new episode of “Red vs. Blue” from the machinima creator Rooster Teeth Productions LLC. The Zune-Halo 3 edition is estimated to priced at $249.

Source

Windows Desktop Search 3.01

Windows Desktop Search (WDS) 3.01 is a minor update to Windows Desktop Search 3.0 that adds: support for indexing UNC files, additional support for enterprise deployment, and stability improvements. WDS 3.01 installs on Windows XP and Window Server 2003, but is not needed for Windows Vista since the WDS component is already included in Vista. Windows Desktop Search 3.01 helps you to find, preview, and use your documents, e-mail, music, photos, and other items. The search engine in Windows Desktop Search 3.01 is a Windows service that is also used by applications such as Microsoft Office Outlook 2007 and OneNote 2007 to index application content and deliver instant results when searching within that application.

Note: WDS 3.01 can be installed as a new install or as an upgrade from 02.05.xxxx, 02.06.xxxx or 03.00.0000. On an upgrade from 03.00.0000, you will not need to rebuild your index.

Download for: XP x86 | Server 2003 x86 | x64
Link: Home Page

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